The Information Management and Corporate Communication and Game Production and Management degree courses include programming modules as part of the course content. The preparatory course is offered every semester and aims to get students interested in programming before they start their studies and to facilitate their entry with illustrative projects.
Developing their own games and tools
After a theoretical introduction, the participants put their newly acquired knowledge into practice and developed various games and tools in small groups. These included, for example, ghost games, a blackjack game, a tool to support study choices and a multiplayer snake game. At the end of the course, the first-year students presented their results.
Summary of the organization
The workshop was organized by Prof. Dr. Erica Weilemann and Prof. Dr. Dany A team of students also supported the participants as tutors and gave them helpful tips for the start of their studies. Prof. Dr. Erica Weilemann sums up: “The motivation and enthusiasm of everyone involved was noticeable. We are proud of the creative solutions and the eagerness to learn of our future programmers!”
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