Professor Michael Hebel

Professor Game Art and Design

Head of the degree programme Game Pro­duc­tion and Man­age­ment

Phone: +49 731 /9762-1539

Location: Edisonallee 7, E7.1.06

Address:
Neu-Ulm University of Applied Sciences
Wileystraße 1
89231 Neu-Ulm
Professor Michael Hebel

Fur­ther in­form­a­tion

Courses

WiSe2020/21:

  • GPM1: Game Conception
  • GPM1: Basics of the Game Industry
  • GPM3: Gamification & Serious Games
  • GPM3: Advanced Project Management and Leadership

SuSe2021:

  • GPM2: Information and communication design
  • GPM2: Project Management and Process Models
  • GPM4: Game Design
  • WPF: eSports Management

Vita

Prof. Michael Hebel is Professor of Game Art and Design. Previously, he was Professor of 3D Design and Game Development in Heidelberg. After studying interactive media at Augsburg University of Applied Sciences, he worked as a 3D operator at 3D Excite on photorealistic visualisations for the automotive industry. He then switched to the games industry and worked as a Lead 3D Artist at Ubisoft Blue Byte. He published numerous award-winning international games such as "Anno 1404", "Anno 1404-Venice", "Anno 2070", and "Might and Magic Heroes Online". His research area includes innovative teaching concepts in design didactics, as well as the formalisation of game teaching, game thinking and game didactics.

Publications

Journal Publications
2018
Conferences and Workshops
2023
2019
2016
Book Section
2020
2019
2018
2007
  • Hebel, Michael and Becker, Florian and Müller, Jens and Maxzin, Jörg (2007) Nobody and the Prisoner of Boring Village. (opens in a new window) In: Informieren mit Computeranimation, Zusammenfassung der Beiträge zum Usability Day V am 11. Mai 2007 / Kempter, Guido (Hrsg.). Dornbirn: Pabst Science Publ., pp. 153-157. ISBN 9783899673807
Thesis
2008
2007
Conference presentations, keynotes and other
2023